3D Frame Library
Initialization of Uniform load class for super frame element

Namespace:  Frame3D
Assembly:  Frame3D (in Frame3D.dll) Version: 1.0.3731.28669 (1.0.0.0)

Syntax

C#
public SuperUniformLoad(
	double _xA,
	double _xB,
	double _pA,
	double _pB,
	LoadDefinitionFromStartingNode _loadDef,
	LoadCordinateSystem _loadCordSys
)
Visual Basic (Declaration)
Public Sub New ( _
	_xA As Double, _
	_xB As Double, _
	_pA As Double, _
	_pB As Double, _
	_loadDef As LoadDefinitionFromStartingNode, _
	_loadCordSys As LoadCordinateSystem _
)
Visual C++
public:
SuperUniformLoad(
	double _xA, 
	double _xB, 
	double _pA, 
	double _pB, 
	LoadDefinitionFromStartingNode _loadDef, 
	LoadCordinateSystem _loadCordSys
)

Parameters

_xA
Type: System..::.Double
Starting location, absolute value from starting node
_xB
Type: System..::.Double
Ending location, absolute value from starting node
_pA
Type: System..::.Double
Value at point A (Force / Length)
_pB
Type: System..::.Double
Value at point B (Force / Length)
_loadDef
Type: Frame3D..::.LoadDefinitionFromStartingNode
Loads definition from starting node of loaded frame super element (abolutely or relatively)
_loadCordSys
Type: Frame3D..::.LoadCordinateSystem
Defines whether loads given with respect to the local or global coordinate system

See Also